Just look at Kotaku’s extensive coverage of gamers and the communities in video games, Eurogamer’s absolute dedication to cover the industry in the most traditional/factual news-based fashion, or Waypoint and Glixel with their deeper dives into the meaning and intricate elements of games. These are interesting, professional and most crucially, important pieces of work being done in video game journalism.
Video games journalism is important to your everyday gamer, who enjoys games in their spare time, to escape the more boring or even depressing elements of life, and who appreciate stories in what I believe to be the most immersive and technically challenging medium to create for.
It is important to developers, to share the dedication and craft of writers, artists, programmers etc., who are telling stories, creating interesting and meaningful experiences and regularly pushing technology further through innovation.
It is important to writers such as myself, who love talking about a medium which inspires, invigorates and makes us excited! To dissect stories and mechanics, to discuss themes and ideas and to inform consumers with expert opinions.
It is far more than just reproducing press releases from huge corporations or endless giveaways, regardless of how often it may seem like it. Hence why we were gathered to celebrate tech and games journalism over the weekend; for the human side/element of video games.
This is not aimed at the journalist who made these statements or an attempt to attack them. My point here is to reflect on why video game journalism is important and why video games are important.
No industry is perfect, and never truly will be, but that doesn’t mean there isn’t many wonderful people and incredible things being done which are worth fighting for to make it better. We should not be dismissing it as irrelevant and pointless.
Video games are important to people for various reasons and so is the coverage of them. Despite what anyone says, or how many people dismiss it as a real or meaningful profession, I will argue otherwise.
That is until I become overly cynical and detached from the video game industry myself… Though, somehow I doubt that will happen any time soon.
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