Digital Horizons - Things to Make and DoA valuable element of the Broadening Digital Horizons programme is the opportunity for your museum to further its digital aspirations by being mentored by John Sear. Successful applicants may collaborate with John on any digital challenges related to museums. Areas this might relate to, but certainly are not limited to: - Hardware to connect people & locations (e.g. Beacons, NFC, QR)
- Museum interactives (e.g. touch-screen displays / tables, sensor triggered experiences, novel audio-tour guides)
- Maker community,
DIY ethos, FabLab hardware (e.g. 3D printers / laser-cutters)
- Digital Workshops with the public (e.g. Makey Makey, Bare Conductive, Arduino)
- Digital collection storage and sharing (e.g. using The Cloud)
- Cutting edge
technologies (e.g. Virtual Reality, Augmented Reality and wearable tech)
- Social Networks & related online Tools (e.g. IFTTT, buffer)
- Online Gallery Library Archive Museum specific tools (e.g. Google Cultural Institute)
- Capturing of 2D / 3D content (e.g. using cameras, Kinect sensors)
- Games and Gamification (e.g. analogue & digital game theory, rapid game development for Museums)
- App development (e.g. cross-platform tools to support rapid app development)
It may be possible for John
to work with museum staff and volunteers to build a simple technical project, to use the time to plan towards an overarching digital strategy or begin the process of sourcing funding for larger digital projects. Museums wishing to apply to benefit from John’s expertise must attend a related one-day event at Birmingham Open Media (BOM) Lab where further details of the mentoring programme will be available.
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