Hi, it's Paul Siciliano. Here's some recent work that I'd like to share with you. I hope it may spark an opportunity for us to work together in the future.
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Click here to see the animation.vimeo.com Many thanks to Ric Cairns from Brandino for this great project. It was terrific to get to the opportunity create these low poly characters and stylish set. The images below show the development from initial sketches, the 3D model with the animation rigs, then in situ with lighting and final textures.
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Above | From sketches to fully rigged 3D character.
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Above | Set design and lighting. Click here to see the animation.vimeo.com
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Above | Frames from the TVC. Another fun project from the guys at Meerkats. Multiple illuminated cubes, animating to form the M logo.
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Synergy TVC & Online Video Content
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Above | Final render with animated graphics.
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A great challenge. Create three photo-realistic environments, that contain an iPad, phone and laptop. These items then project animated graphics off their surface. These animation were used as the end branding for the TV commercials and also an integral part of the Synergy online instructional video that was created at Staccato. The online video can be found on the Synergy website (here). The following images are examples of the basic 3D geometry, and the final render with high quality texturing, lighting and
graphics. Working with Matt Nankivell from Meerkats, I was proud to bring his idea to life. Click any of the images to view an example in motion.
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Above | Final render with animated graphics. Below | Here's the wireframe for the render.
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Above | Final render with animated graphics.
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Lotterywest Beut Utes TVC
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Construct a vehicle falling, piece by piece from the sky. Another cool brief. The project started life with the vehicle being formed by hundreds of pieces, but as most jobs evolve with clients preferences, I was required to adapt the animation to large sections falling instead. The TVC was shot by director, Ben Young who provided the live action plates. On set, I gathered the lighting and reflection information used in the final render composite.
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