With Phaser 2.2 released and lots of high profile client work out of the way, I took the time to sit down and focus on writing some Phaser books. The process has been extremely rewarding and I've been overwhelmed at the reception to them, so will carry on writing more!
The first three books are:
A Guide to the Phaser Scale Manager
Modern HTML5 games need to be able to scale to any screen size. Phaser has a powerful built-in Scale Manager and this guide teaches you how to unlock its features.
A Guide to the Phaser Tween Manager
Tweens are great, but they can do so much more than just move Sprites around. Learn how to use the Phaser Tween Manager to its full potential and spice up your games. This book also comes with an optional Source Code Bundle with over 65 demos and games.
A Guide to the Phaser State Manager
Learn how to break your game down into manageable chunks with this in-depth guide to the Phaser State Manager. This book is still being written but you can sign-up to be notified as soon as it's available.
Also check out this thread to vote on what book you'd like to see next.